using UnityEngine;
using System.Collections;

public class Cena_Instru : MonoBehaviour {
	
	private GameObject menu;
	private GameObject jogar;
	private GameObject bg;
	
	void Start () 
	{
		this.bg = new GameObject("BG", typeof(BG_Instru));
		this.jogar = new GameObject("Jogar", typeof(I_Jogar));
		this.menu = new GameObject("Menu", typeof(I_Menu));
	}
	
	void Update () 
	{
	
	}
}
